﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public abstract class IAttrStrategy
{
    public abstract void InitAttr(ICharactorAttr theCharactorAttr);
    public abstract int GetAtkplusValue(ICharactorAttr theCharactorAttr);
    public abstract int GetDmgDesValue(ICharactorAttr theCharactorAttr);
}
